[CHARACTER=<attached image>] [STYLE=pixel‑art] Create a cohesive sprite sheet. ─ROW 1 – Base Model ─ • Natural idle pose in 4-8 rotations. • Match the chosen STYLE exactly. ─ ROW 2 – Adaptive Equipment Grid─ • Add distinct gear/prop items that logically suit the CHARACTER including X, Y, Z. • Render each item in its own cell at the clearest modelling angle(s), using the same STYLE. • Ensure every piece fits the ROW 1 model without clipping. ─ Global Constraint ─ • Keep sheet visually and stylistically consistent (palette, light direction, line weight).